

After winning battles, you have the option to sell your captives into slavery giving yourself a small temporary boost in cash. There are many new factors that apparently affect the game, with slaves being a major one. People in Salernum pretty miffed off? People in Capua will be too.
#Rome total war 2 upgrade
It took me the longest time to realize that any upgrade you make to a settlement in a region affects all the other settlements in the province. Probably for the first time in my Total War experience, I have very little idea what anything does. Tied in with the campaign map is the empire management. It’d be nice to have a setting to turn on immediate snapping back on again.Įmpire building has become something that contains even more tedium It might be kind of cool the first few times, but it gets annoying the larger your empire gets, when you will want to use your minimap to get to certain areas of interest faster. Bigger is usually better, but you know something might be up when the snapping to places by clicking on the minimap takes upward of 4 or 5 seconds as your view flies over all of the landscape in between, as opposed to just instantly snapping like it used to.
#Rome total war 2 update
Hopefully all the issues will be resolved, and update after update will make Total War Rome 2 live up to its hype, but that’s still weeks and months, if not years, away. As of this writing, there appear to have been some minor patches to the game (having been released for about 3 days now), but there are still many issues that haven’t been resolved, some of which are fixable by tweaking and balancing, some of which are a result of just poor design.

If this is your first Total War game, you are going to be less likely to be overwhelmed by everything, as opposed to previous titles in the series. I would say that the gist of Total War Rome 2 is this: If you’ve played Total War before and you want to play a new one, you will definitely have some fun with it.

It’s a Total War game and with this title Creative Assembly has cemented their place as the (arguably only) makers of the best RTS-grand strategy hybrid games. There aren’t really many things better than listening to Mark Strong being a Roman general. The prologue tutorial campaign was also fun and quite the education. Having all the 170 odd regions being governed by one faction or another, without the all-encompassing “rebel” faction of the past, really adds a new level of immersion into the campaign.Īlso, the ability to just give control of a portion of your army to an AI commander in battle whenever you wish is quite useful when you quite frequently have armies of at least 12 or more units running about. They’ve added quite a lot of nifty features that I’ve never come across in Total War before (that very well may have been in Shogun 2) like slow motion speed in battles and the ability to choose the type of bodyguards your general will have: Heavy cavalry, heavy infantry or some sort of faction specific unit like chariots. Rome 2, being filled with epicosity, is also a very big game in every sense of gameplay: Big map, big armies, big decisions. In fact, it is undoubtedly the prettiest Total War yet. All the screens you’ve seen aren’t lies, it is a very beautiful game. Yes, Total War Rome 2 is also very pretty. Let’s get all the pleasantries out of the way first though. Having been playing Total War Rome 2 for the last few days, I get the feeling that Rome 2 is in a very similar boat to Empire. In my mind, Shogun 2, beautiful as it may have been, was a big step back with the campaign map of just Japan compared to the ambitious and initially flawed Empire.
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I refuse to bother with Napoleon and I haven’t really played Shogun 2. Loved the first Rome, Medieval 2 and Empire (which is arguably my favorite). I’ve never played Shogun or the first Medieval. Before I continue, however, I think it’d probably be a good idea to give you, the reader, an idea of where I’m coming from with my Total War background.
